The Spamification of Virtual Worlds

The Spamification of Virtual Worlds

How long did we really think we'd be safe? People...

DiVAS Episode 2 Coming Next Week!


The second episode of Divas will be released next week. This episode was particularly fun to do and I can’t wait for everyone to see it. You can see a slight bit of foreshadowing of whats to come in the future for the beehived one. She does indeed have a destiny in World Of Warcraft! There are so many tremendous things in store for her over the coming months that it’s been literally the most fun I’ve had with the character since her beginning.

I’m posting a still from the episode that I found quite funny for obvious reasons, as you can see, her encounters within the World of Warcraft universe are far from over. See you next week!

Still form DiVAS Season 2 Episode 2


Posted on: DiVAS

Introducing The Creative Academy!


Creative Academy

I’m pleased to introduce the Creative Academy in the virtual world of Second Life. The Creative Academy focuses on Machinima Production and Performing arts, with the ultimate goal of honing the creative skills of individuals and creating productive partnerships between students.

Filmmaking, coupled with the digital era which has introduced machinima to the masses, is an incredibly powerful media tool. The establishment of this New Media Industry has introduced a need, not only for skilled filmmakers with a firm grasp of the tools at their disposal, but also for performers, specifically composers, actors and actresses with the ability to give life to animated characters.

This introductory course will focus on budding filmmakers and performers who want to challenge themselves and improve their craft in pursuit of establishing a career in the virtual film industry.

Students have the capability of enrolling in any of these three offered courses.

Acting
Actors and Actresses interested in improving their craft and translating it to virtual world productions utilizing voice overs to bring unique animated characters to life will benefit from this class. Film makers from various platforms often find the biggest challenge is finding capable and convincing vocal performers.

Creative Writing
This is where it all begins. The story. Students in this class will develop their skills and learn to transition their stories to a 3D environment. By the end of this class, students will have written material that is film-ready for virtual worlds.

Machinima Production
Lights! Camera! Time to make a movie! From scene composition to marketing a finished product for maximum exposure, this class is for the film maker* who wants to bring their story to life through the vivid imagery offered by the virtual world. Students will learn secrets of the trade and how to successfully adapt their creative eye to a 3D platform for stronger results as they create a new short feature over the duration of the class.

(*The Machinima Production class is NOT a beginner class. Students enrolling should already know the basics of controlling an avatar, FRAPS/SNAPZ and editing software and have these on their machine. It is strongly suggested that potential students have one previously completed filmed works.)

GRADUATION

At the end of the Six Week course, Students from the Machinima Production Class and the Performing Arts Class will collaborate to bring together a series of short features which will screen during Second Life’s 7th Birthday Festivities in June.

Students may enroll in the course of their choice, or any variation of the three.

COST
L$ 8,000 per course.

DURATION

Session Begins in February and ends in Mid March. These evening classes which will last for 2 hours beginning at 5pm SLT until 7pm once a week for 6 weeks.

LIMITATIONS

  • Classes will be limited to 8 students per course.
  • Classes will be conducted in English only.
  • Potential Students must have been Active in Second life for minimum 90 Days.

POTENTIAL STUDENTS
Interested parties should send a Notecard to Phaylen Fairchild titled ENROLLMENT INQUIRY. Enrollment is on a first come first serve basis. Payment is expect at time of enrollment.

Please include the following information:

  • Avatar Name
  • Course Preferred
  • Links to Previous Work (If enrolling in Machinima course)
  • Time Zone

DO NOT SEND MONEY UPON INQUIRY.


Posted on: Projects

The DiVAS Return


First the recap!

Last year saw the Phaylen, Evie and Kit officially at odds with one another at the beginning of the season, and later forging some significant bonds.

After competing for (And losing) a position on the reality Show “So You Think You Can Prance” after the audition hall burned down, the women returned home for a nice evening toast in front of the fireplace, entirely unaware of the ominous arrival of a new neighbor moving in during the night.

The Season finale, which aired June 6th 2008, found the women suffering bouts of paranoia regarding the new neighborhood fixture in the mysterious black van after a rash of disappearances stuck their town. Certain that he must be hiding something, they broke into his house where Kit, after accidentally shooting half her hair off and sporting one pigtail, unwittingly uncovers a secret passageway leading into a hi-tech control room where beyond lay powerful and bizarre relics from throughout history.

Much to their misfortune, as the stranger returns home, the women, accompanied by their equally neurotic gay neighbor, take shelter in the closet. When the door opens, rather than coming face to face with the mysterious man they believe responsible for the disappearances, they are met by the police, and are subsequently arrested. However, Kit remained trapped in the secret lair, undiscovered by the police as the others were hauled off to jail.

As the police care left the cul-de-sac, they saw the black Van parked alongside the curbside as the mysterious neighbor watched fro behind tinted windows.

With Kit in the secret room, the Man returns home and Kit watched him from a series of security cameras as he approaches the very room she is in. Thinking quickly, she barely makes her escape by shuffling down a trellis. But, her escape was too quick, and she left behind her purse, which the Mysterious neighbors eyed immediately.

After coming home from Jail, Evie and Kit are on the telephone talking, while Phaylen is asleep in her house. We see that she has stolen a strange glass orb, one of the relics, from the neighbors house which sits on her vanity. It rolls off the surface by itself, across the floor and stops at the end of her bed where a huge creature with horns and a deep growl manifests at her feet as she sleeps soundly. He holds out his hand and with a resounding thunder, emits a ray of light that levitated the unconscious woman into the air and with a sharp flash of light, we see she has vanished into thin air.

Evie hears the distant rumble and moves curiously down her long hallway to the window at the far end which Faces Kit’s bedroom window next door. From her window she sees a dark figure appear in the shadow INSIDE Kit’s house and recognizes it as the mysterious neighbors whose house they had broken into.

Certain that Kit is in desperate peril, or about to be, Evie runs in a panic from her house, across her lawn, marching into Kit’s open front door and up the stairs into her bedroom where she finds it empty. She makes a hasty exit and runs across the street to Phaylen’s house and into her room where she finds she too is nowhere to be seen.

Running outside, she unexpectedly comes face to face with the mysterious man in the middle of the road, but this time he is carting a gun. They stare each other down as he cocks the gun and aims it directly at her.

The ground at Evie’s feet begins to tremble and dust scatters into the air as monstrous creature rises against the nighttime sky directly behind her, breathing down her neck. She does a quick turn, gasps in terror…

And that was the end of the show.

For over a year fans of Divas who followed the short web series have been wondering what happened after that dramatic climax.

Well, DiVAS has returned this past December with the first episode in 16 months.

With the first episode of Season 2, “Phaylen Seeks A World Of Warcraft Guild” we find that Phaylen has been living in a different virtual world -and she sticks out as much as she did in her previous.

There is still much to be revealed, which will lead up to the 1 hour Series Finale.

Welcome Back to the show!


Posted on: DiVAS

Brand New DiVAS!


Those of you who have been following the DiVAS series know that during last years season finale, Phaylen was zapped away in the night by an ominous figure. Well, now you know where she ended up!

Enjoy the return to DiVAS!


Posted on: DiVAS

Gabbing with Petable Devs Matthew Anthony & Grim Hathor


Unless you’ve been living under a rock, you’re well aware of the booming virtual pet industry that has taken second life by storm (Yes, even I’m in on it!) but along with all the exaggerated hoopla, the theatrics, protests and mud slinging surrounding Sion Zaius – someone has crept quietly in the back door and effectively blown us all away with their savvy. Meet the brilliant gentleman behind Petable, the artificially intelligent, breedable Turtles that have swept the hearts of hundred in just the short week since they’ve been released.

These little 5-prim turtles have set a brand new benchmark for developers everywhere, not just in the virtual pet industry, but in the implementation of independent content creation in virtual worlds or shared platforms. Their approach has been unique, the aim is to have fun without going bankrupt and they goal is to create and foster a community that both intend to be incredibly active in themselves, including hosting Turtle shows for participants!

But, that’s not all! Listen in for an exclusive announcement on whats coming up NEXT for the turtles and their parents as we sit back for a chat with the Godfathers of Turtles everywhere.

To get your own turtles from Petable visit their main store here : http://slurl.com/secondlife/Shark/14/231/49

For more information visit the Petable Blog here! http://petable.wordpress.com


Posted on: Podcasts

Gabbing With Amariah Francis


Awhile ago I had a chance to sit down and talk for the first time with Amariah Francis who has one of the most splendid personalities I’ve had the great fortune of encountering. Amariah has quite the busy Second Life: Fashion designer, model, cheerleader (yes, I said Cheerleader… trust me, I thought the same thing at first – you have to listen – and ex-contestant on the first season of I Wanna Be A Celebrity – you may remember her as the one who had been asked about Sex in Second Life and her face froze and she went quiet before saying “It’s Pornography!” – later she made it to the final three. She has also participated in the Miss Virtual worlds competition.

Now all of that said, she and I spoke at length about her Second Life, her experiences in various industries and whether or not Cheerleaders are ditzy and models are all bitches in heels! Stereotyped Begone! Tune in for this laughter filled hour of fun!


Posted on: Podcasts

Gabbing with Numbers Rossini


Numbers was the third resident eliminated from “I Wanna Be A Celebrity” week before last (Whats this? I’m a week behind in my podcasts!?) and we were all sad to see him go. Computer issues unfortunately took their toll on his performance in the critical building round and I imagine it was ultra frustrating for a guy who makes his living in second life as a builder!

So, I caught up with Numbers for a post-celebrity discussion to find out how things have been going for him. He’s an absolute delight and we had a ball during our chat session. He shares his feelings on other cast members, tells us us wether or not he is a homophobic after comments made regarding his quips regarding ex-contestant ViktorKouture caused a stir, and even tells us a story about the Man-Panties he wears!

We come a bit unhinged in this episode, friends, sit back and enjoy the ride!


Posted on: Podcasts

Gabbing With Harley13 Tigerpaw


For those of you who watch the Metaverse TV Reality Show “I Wanna Be A Celebrity,” two weeks ago (Last week was a holiday) you watched as the contestants took on a photography challenge and were mentored by the amazingly talented media expert AWM Mars. In the first REAL elimination (One person prior was eliminated by the other contestants for not showing up!), the show said goodbye to Harley13 Tigerpaw.

I had the opportunity, for the first time, to actually sit down and meet the charming Southern Belle about her experiences on the series, her elimination and even on a decision she now regrets.

Each week I’ll be having a discussion with resident contestants of “I Wanna Be A Celebrity” as they are eliminated to find out some behind the scenes info and get some insight on what it was like to live a televised and very public adventure.


Posted on: Podcasts

Dear SL Content Creators – A Request


I know the plight of the Second Life content creator is a challenging one. An insurmountable amount of time goes into crafting with great precision something that will bring you pennies. And while you toil away, you have the ever present threat of copybot hovering on the horizon like a dark cloud. Sometimes it’s hard to stay inspired. And then, to top things off, you’ve got innumerable Hunts happening on what has become a constant basis for every event imaginable and they’ve lost that ever-so-special feeling of truly being an event. The community is torn between the pros and cons of free items made readily available, and that debate continues – even by those who don’t even make content at all writing scathing blogs on the subject.

I have been a content creator in Second Life. I have been the recipient of free items, and I have been the one who gives. I have been copybotted (Although he only got my vendors – and then left them on my neighbors land along with all the Bare Rose demos he botted and disassembled… hello.. Wesleybottwo Dotson is STILL searchable in world.)

I appreciate the hours upon hours you invest in your efforts.

I have spent a good while thinking about what I’m about to propose. Six years ago when I began second Life, there was no currency exchange. The world itself was not driven by economy, but by the desire to create and to share. Help was readily available, and it was never undermining to ask for it when one needed assistance. We collaborated on a great many things and back then, there was never concern about IP theft or the fearsome copybot. A DMCA was probably a big haired rock band from the 70′s I’d never heard of. However, as with all things, our world has evolved. With the advancements in our tools and skills and the burgeoning economy with real world implications, the complexity of commerce has grown with leaps and bounds… but one thing remains the same. The world of Second Life was build on the backs of content creators, and it is today’s content creators that keep things moving in a forward motion, in essence, inspiring the world that will be here years and years from today. Regardless of the direction Second Life takes in the years to come, this era of creation will have an indelible influence on the virtual worlds of the future. No matter who you are or what you create, be it for entrepreneurial purposes, creative satisfaction, or both, you are not just creating a Second Life item, but instead paving the road that hundreds of thousands will follow in your wake.

With Second Life’s 6th Birthday upon us, we are moving into the second half of a decade. By comparison to the real world, it has evolved at warp speed and continues to do so. One year is Second Life equates to ten in real life. Everything happens much faster, technology is being revealed at a neck-breaking speed (Remember a time before Flexi’s and lighted object? Next will be dynamic shadows.) Socially, things seem to move even faster, we regard people born in 2006 as “oldbies.” Milestones met become the markers of the past, and those of you here even just a couple of years have enough root in SL to look back and remember the world before*insert change here*.

So, this year the theme of Second Life’s 6th Birthday is The Future Of Virtual Worlds. And as I thought long and hard about how to encompass that term and make it into something tangible rather than just doing the obvious, I decided to go backward in one instance. Back to a time when the world was just a mere echo of itself as it is today… when the terrain on which the future residents would create was still fresh with potential undiscovered. When we eagerly created things and enthusiastically shared them as we pushed the envelop of the capability of this new frontier.

I decided that I would approach Second Life content creators and ask them to make an item for or contribute a pre-made item that represented THEIR vision of the future of virtual worlds on behalf of the Birthday quest that has been organized. Because I know your work is valuable and so is your time, I didn’t want to ask any content creator to give us anything that would we would give away free, indefinitely, but instead just for the duration of the week long event, and in moderation. If a content creator said “Phay, I am only really comfortable giving away 7 copies of my futuristic prefab” I am able to ensure exactly that. With a program created by the talented Gypsy Paz, we have created a system that will allow tiers of items to be given away. Some finds will be common and then some will be rare. They will not remain static in one position, but disappear after being discovered… and reappear somewhere else with another gift inside. The quest will always be a new experience for each player.

And, as I’m a writer, I could allow it to happen without the one thing necessary to keep even me interested. A great storyline! Near an enormous Birthday Box harboring all of the goodies, an alien spaceship has crashed. The rodent sized creatures with gangly arms and spindly legs have stolen the gifts and run off around the 20 region Birthday grid… and to get the presents for the Birthday back, our hunters must find them. And they are snotty, sarcastic little beings – so small they barely reach an avatars ankle, but big on attitude. Should you find one, watch your text, they’ll hand over the gift but not without telling you off first.

There is so much to this game that makes it unique. I’ve also made sure that content creators who contribute to this event have a landmark to their store given out – and we will also place your name on a Birthday Quest plaque on the grid so that all residents know which merchants contributed. When I decided to approach you, the community content creators, I wanted to be able to say I was organizing more than another hunt, but instead crafting an interactive event with a new twist that was deserving of your participation. My goal is to do something genuinely in the spirit of this Birthday milestone and to celebrate the content creators who, through thick and thin, keep making our world what it is, and what it will be.

Now for the downside – Because everything with regard to this event is scripted and run from an external server that tells our critters where to rezz with what item it can be a bit taxing on the regions, especially when the Birthday Festivities are in full swing, so I am only able to accept a limited number of items for inclusion. I mean, really when you think about it, a hunt with 300 items/locations or more isn’t so much fun when the idea of completing it is less a challenge and more a full time job that is overwhelming. So, out of consideration to region performance, minimize potential for system errors, I have to be reasonable with the number of items in rotation.

Now, if you’re still with me and interested, this is what I’d love to see. We’re trying to get you, the world’s makers, to envision what the virtual worlds will be like in the future. What will architecture look like? What will the fashion trends be? What will our Avatars be sporting for nifty gadgets and fun toys. From hair to transportation/teleportation pods, what will we see? I’d like you to share that with me by crafting something you may not have ever thought to craft before… go to extremes, visit that place in your mind and have a look around, and then share it with all of us for one week in the birthday quest.

If you would like to participate, which I would consider a true blessing to have any of you involved, be you a fashion designer, car maker, do-dad creator, sculpty artist, builder, avatar maker, whatever – please leave your Second Life name in the comments section of this post and I’ll contact you in-world.

Here is a brief FAQ for your consideration.

Q. Do I have to make something new?

A. No, if you’ve already made something that represents your vision of the future, please feel free to submit it!

Q: How much time do I have if i want to make something new?

A: We will need your items by June 3rd. The birthday begins on June 23rd and lasts until June 29th. We have to be able to have time to load all the items into the server and troubleshoot settings for each item and time sequencing.

Q: I have something I’d like to donate but also sell it in my store so I don’t want just everyone to have it and nullify my own attempts to sell. Can you limit the number you distribute for free?

A: Absolutely, just let me know how many items you feel comfortable with distributing and we can make certain that the script is set to only “rezz” that many copies over the duration of the week long event.

Q: I made a futuristic skin, but it is nude and the event is only PG! Will I get smacked across the knuckles for that?

A: No. Skins are considered a part of our world, and without them we’d be worse than naked. The PG standard of the Birthday event applies to elements exposed in public that any particular visitor may otherwise find disturbing of offensive. The PG content stands as our attempt to make all visitors to birthday comfortable and have the event remain accessible to everyone regardless of their varying preferences. However, you know that Manbeater 3000 cat-o-nine tails whip that bleeds on the slash command… yeah that I’d probably have to pass on but I appreciate the thought!

Q: Can I include a landmark to my shop/mall despite it being in a mature region.

A: Yes! Only content exhibited or experienced on the Birthday Grind has an enforced PG protocol. We maintain no control or impose regulations on the rest of the grid – their rating is their own, and left to the discretion of the traveler.

Q: What do the permissions of my object have to be?

A: When you submit your object to me, it MUST be full permissions. I’m telling you this now so it is with full disclosure that you know I will be responsible for the handling of your content and I know that is incredibly important. However, it will not be distributed as full permissions. I will modify the objects permissions myself per your directions. Please include with your submission exactly what permissions you wish the item to have on distribution and I will make sure to comply with them.

Q: So, I’d like to participate, how does this work?

A: Here’s how this works.

1: Leave your name/store name in the comments section below.

2: In the coming days I will be contacting you with a “Creator Package” that will include clear directions for submitting and a notecard for you to fill in and send back to me upon submission of your item. The notecard will ask you what permissions you’d like your item to have on distribution, how many copies of your item you are permitting us to distribute via the quest, and exactly how you would like yourself or your store credited on the contributor plaque. I will ask that you pack it all into a single package – be it a gift box or a plain prim cube. Try not to hand me folders, please! When the object you created is distributed, it must be boxed. Our aliens have small inventories.

3: Before June 3rd, you return the object for distribution and notecard to me for entry into the database.

Q: How will I know if you still have a slot for me to donate an item or if you’ve already met your limit.

A: I will update this post when we have received the number of objects permitted to ensure a smooth and diverse event without crippling the complex system in place. I will be accepting people on a first come/first serve basis in an effort to be fair. I will work with respondents to this article in descending order until we have filled our slate.

Q: I have something ready, can I send it to you now?

A: No, I can’t accept anything yet. It wouldn’t do anything but sit in my own dirty inventory until the system is ready to be used. Hang on to your item. Submissions will begin at the end of this month to give others time who wish to make something new, and allow the scripter time to perfect his system. We will have a four day window of submissions beginning Sunday, May 31st until June 3rd. After that we cannot accept anything else. If this seems hyper-restrictive with time and limitations, I urge you to remember that I am handling this with only one other person and at the same time coordinating the entire birthday event. It helps keep me organized when I know what to expect when.

Q: Can I contact you in world if I have questions?

A: You can! But I spend a great majority of my time in Second Life working and in meetings or in an external program like a skype conference. I cannot promise you that I will see your message or that it won’t get swallowed in the dozens that I receive when I return to my window or from busy mode. Sometimes I crash before I can grab any of them if I am AFK. However, I encourage you to ask any questions you may have below in the comments section. This way, I can respond directly and promptly, and others who may have similar questions will be able to reference the exchange. If you need to contact me in Second Life, please drop me a notecard rather than an instant message – lately (I never thought I’d be one say this!) my im’s are capped and I have missed quite a few things!

At this point I am only gathering a list of names of kind people who are giving me their trust and despite the current hostility toward freebies and overabundant hunts, interested in participating in something unique for the 6th Birthday of Second Life.

Whether you wish to participate or not, I hope that each of you will attend the Birthday Festivities this year. I know around this time it always appears a bit of a ruckus is kicked up due to policy or, well, anything else somebody can find to be exceedingly dissatisfied with Linden Lab over – but I hope you will remember that it is a group of volunteer residents, like yourselves, who have given so much of their time and talents to create a forum and event that others can be immersed in and enjoy. It is a love of this world, and this community that invokes the desire for us to undertake such a massive task. The best reward we can ask for is that you attend and enjoy the experience we’ve tried to create.

Thanks for enduring this long post! And I genuinely hope to see each of you at the Birthday Party!


Posted on: Projects

7 Weeks Later


So after 7 weeks of planning, filming and organizing,  Celebrity is has been put in the bag and is cooking in preparation for it’s May 1st debut on Metaverse TV. This last few months have been such an amazing experience for me, and one I’ll most certainly always remember. I’ve learned so much over the duration of the show about things, about people and most importantly about myself! I am really excited about the premiere of the show. It represents so much hard work by so many vastly talented men and women from around the globe who collectively invested hundreds upon hundreds of hours to make things happen. It was the perfect example of Second Life teamwork, and that is an environment I flourish in both professionally and creatively. So many people came to bat for us during our time in production and it was inspiring to be a part of.

Now I have some time to step away for ahile, get some sun and relax. I’m sure by the end of it’s airing I’ll have had more time to reminisce on the experience in general, and the freedom to talk about it more openly, but in the meantime, I hope that the show benefits people in that they learn, or are motivated to learn something new within the platform.

Cheers to all involved!


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